Star Wars Project (in development)
I led a cross-studio collaboration with ILM to design outfits and NPC characters for an unannounced Star Wars VR experience - set in a cantina filled with characters from across the universe for players to discover and interact with. In my role I oversaw artists in creating each look carefully, adhering to ILM’s strict guidelines on design and style and making sure we maintained consistency with the provided concept sketches from ILM, while adjusting to the Meta Horizon avatar proportions and technical guidelines. As Meta's art lead on the project, I personally polished every asset to ensure the final quality met the highest standard.